Tuesday 20 March 2012

Reactors

The images below show my first use of reactors. The images show the animation of a bowling ball knocking over some pins using reactors to simulate the collision and the effects of gravity. This was done by importing the objects and then adding them to the rigid body collection. Then I gave the pins a mass of 10 and the bowling ball a mass of 20. I also changed the collision tolerance to 0.2 and the start frame to 3. Then using auto key I moved the ball forwards and added spin up to frame 5 to give the ball momentum and spin. Then I previewed the animation in the window and made tweaks to the animation to make it seem real and so the ball knocked down all the pins.



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