Next the model of the siege engine was imported and place in
the middle of the scene. A circle was then drawn around the siege engine. Then
a target camera was placed in the scene with the focus being on the siege
engine. Next I used path constraint to make the camera follow the circle. The
camera would then pan around the siege engine. But initially the camera panned
around too fast, so I increased the number of frames for the scene to 500.
Finally I added lighting to the animation. Because my
animation is based outside, there would be no spotlights or any other types of
lighting within my scene. This then meant that the only form of lighting that I
used in all my animation scenes was a day light system. With the daylight
system I angled the direction and tilt to cast a realistic shadow for a scene
set in the evening.
No comments:
Post a Comment