Tuesday 14 February 2012

The image below show the first time I experimented using different lighting within 3ds max. The lighting created below uses and omni inside the pumpkin and a free spotlight to create the light shining on the pumpkin. The omni has a slight orange tint in order to try and mimic a candle light. The spot light is tinted green and has a volume light effect with a density of 0.1. These lighting effects that I have learned can be used within my assignment to create a realistic animation and help to set the mood and tone of the scene. This can then be used to change the time of day/weather that my animation is set and to replicate candle light.

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