Tuesday 7 February 2012

The images below show step by step how I took a picture of a leaf and removed the background with the help of Photoshop. Then imported the images into 3ds max and added the textures to a plane, then converted it to an editable poly. Once the plane is an editable poly I then started to curve and add indents to the image. This was in order to try and make the image look more realistic. Finally I rendered the image and saved it as a jpeg. From doing this I have learnt how to render my creations and the different options I have to choose from when rendering. This has also improved my skills with textures and showed me how to remove the background from textures and add them to a plane.






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